A fun platform for creating your video game in object-oriented English. Discover and Practicelogical reasoning,
problem-solving,
algorithmic design,
critical and computational thinking, starting with the following Samples!
Show / Hide InstructionsIn the game plan textbox:
Declare the characters in your game.
There are 40 carrots. There is a rabbit.
You may also position the characters in the Map textbox using the characters' key symbols
Describe control of player character (if needed):
When the up arrow is pressed, the rabbit moves up.
Describe the action / interaction among the characters. Each sentence has a main character. Write each action sentence in the perspective of the main character in that sentence.
In the perspective of the fox: When I see a rabbit, I chase the rabbit. Then replace 'I' with the fox: When the fox sees a rabbit, the fox chases the rabbit.
In the perspective of the carrot: When a rabbit touches me, I disappear. Then replace 'me/I' with the carrot: When a rabbit touches a carrot, the carrot disappears.
Check out the above Sample Gameplans to see many more sample sentences.